Servers

  • [-=BVA=-] CoD 2 Server
    78.129.192.4:28962
    0/32 Players
    mp_decoy
  • [-=BVA=-] CoD4 Server
    78.129.192.4:28964
    0/32 Players
    mp_overgrown

About Game Server Manager

Game Server Manager (GSM) started life as a very simple system for managing Linux based game servers. The early versions all worked via shell scripts and whilst this worked very well managing the servers requires an understanding of Linux.

GSM was created to remove the requirement for any Linux knowledge in setting up and managing game servers.

The system has been jointly developed by Alex Greenland and Steve McMillan during 2009.

The system is not currently available to the public but once complete it is planned to make the entire code Open Source.

Ok so whats so clever about GSM?

  • There is only ever ONE copy of the game installed, massivley saving on disk space
  • Users have FULL control over the server config files
  • Each user has an allocated number of servers. A user can create other accounts and allocate a portion of their servers to each account
  • It supports multiple servers, i.e. can setup games on remote machines
  • It supports multiple IP's, i.e. a user can have thier own IP
  • GSM provides both a basic and advanced mode for users to manage the game server
  • GSM can 'recover' a broken server, if the server won't work a 'fix me' option will attempt to get it running
  • Built in remote Rcon for all games with auto complete on commands
  • Users can create and save 'quick' rcon commands for each game server
  • Player management. Players can be kicked, banned etc
  • GSM can manage both local and remote servers
  • GSM supports different server configs, i.e. match/public mode that can be easily switched
  • A Teamspeak monitor is provided allowing you to see who is on your TS server

For a details technical explanation of how it all works click here.